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Japanese Supermarket Simulator: Product License Database
Browse product licenses by cost, daily profit, value tier, unlock type, and payback estimate.
dataLicense DatabaseProduct UnlocksPaybackLast updated: May 28, 2026
4 bandsLicenses
PaybackMetric
Quick Summary
The Japanese Supermarket Simulator product license database gives a compact view of license costs, product values, unlock categories, and payback speed.
Japanese Supermarket Simulator Product License Database
Use the product license database to compare unlock cost, value tier, and daily profit in one table.
Recommended Decision Rule
Best rule: compare license cost, product value, and payback together. A mid-tier license with fast sell-through can outperform a premium license early.
Suggested Price
¥166
Daily Revenue
¥12,453
Daily Profit
¥2,853
Sold Units
75
Pricing Read
¥2,853 / day
At 38% markup and 6% unsold stock, each product sells for ¥166. Lower the price if spoilage rises above 12%; raise it if shelves sell out too early.
License Unlock Order
| License | Unlocks | Cost | Daily Profit | Payback |
|---|---|---|---|---|
| Bento License | Early food shelf | ¥1,200 | +¥520 | 2.3 days |
| Drink License | Fridge products | ¥2,800 | +¥980 | 2.9 days |
| Rare Snack License | Higher margin shelf | ¥6,800 | +¥2,100 | 3.2 days |
| Premium Goods License | Late-game markup | ¥18,000 | +¥5,400 | 3.3 days |
Rare Products Value List
| Product License | Value Tier | Estimated Product Value | License Cost | Best Use |
|---|---|---|---|---|
| Premium Goods License | S+ | ¥1,900 | ¥18,000 | Late-game markup |
| Rare Snack License | S | ¥720 | ¥6,800 | Higher margin shelf |
| Drink License | A | ¥340 | ¥2,800 | Fridge products |
| Bento License | B | ¥180 | ¥1,200 | Early food shelf |
Shelf Layout Planner
| Layout | Shelves | Staff Coverage | Best For | Flow Score |
|---|---|---|---|---|
| Starter Aisle | 6 | 1 cashier | Low licenses and fast daily resets | 72/100 |
| Balanced Grocery | 12 | cashier + restocker | Food, drinks, and rare snacks | 86/100 |
| Premium Loop | 18 | 2 cashiers + restocker | Rare products and higher markups | 91/100 |
| Late Shop Grid | 24 | manager coverage | Multiple licenses and long sessions | 94/100 |
Use compact starter layouts until shelves sell out cleanly. Move to balanced aisles when the restocker can keep products available, then add checkout capacity before raising premium prices.
Cashier vs Restocker ROI
| Employee | Best For | Cost | Daily Profit | Time Saved | Payback |
|---|---|---|---|---|---|
| Restocker | Empty shelves and offline returns | ¥4,200 | +¥1,250 | 25 min/day | 3.4 days |
| Manager | Stores with multiple licenses | ¥12,000 | +¥3,100 | 42 min/day | 3.9 days |
| Cashier | Long queues and active selling | ¥3,500 | +¥850 | 18 min/day | 4.1 days |
| Cleaner | Customer flow consistency | ¥2,600 | +¥380 | 10 min/day | 6.8 days |
Selected employee hourly value: ¥3,000/hr saved. If shelves are empty, prioritize Restocker. If customers queue at checkout, prioritize Cashier.
📊 Data Source & Methodology
Created from the May 28 expansion plan to strengthen license and value-list coverage.
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