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Japanese Supermarket Simulator: Product License Database

Browse product licenses by cost, daily profit, value tier, unlock type, and pa

dataGuideLast updated: May 22, 2026
4 bandsLicenses
PaybackMetric

Quick Summary

Use the Product License Database to separate high-shelf-value unlocks from traps that look profitable on paper but restock too slowly in Japanese Market. Browse product licenses by cost, daily profit, value tier, unlock type, and pa. Run a Japanese supermarket on Roblox: set prices, unlock rare products, hire NPC cashiers and restockers, and level up your shop each day.

Last verifiedReview pending
Patch/data passNot versioned yet
Accuracy levelSource reviewed

Verification Notes

Inputs, formulas, and recommendations should be rechecked when the Roblox experience receives a gameplay update.

Japanese Supermarket Simulator Product License Database

Browse licenses by cost, daily profit, value tier, stage, and payback in one reference table.

Recommended Decision Rule

Mid-tier fast payback often beats premium license early — compare all columns, not just product value.

Page-Specific Strategy

  • Database view: sort by payback for unlock order planning.
  • Cross-check daily profit against your actual sell-through.
  • Re-verify after Roblox balance patches or daily reward updates.

Full License Database

LicenseStageUnlocksCostDaily ProfitPayback
Bento LicenseStarterEarly food shelf¥1,200+¥5202.3 days
Drink LicenseEarlyFridge products¥2,800+¥9802.9 days
Rare Snack LicenseMidHigher margin shelf¥6,800+¥2,1003.2 days
Premium Goods LicenseLateLate-game markup¥18,000+¥5,4003.3 days

Rare Products Value List

ProductLicenseTierSell PriceUnit CostMarginSpoilage RiskBest For
Limited Wagyu BentoPremium Goods LicenseS+¥4,200¥1,900¥2,300HighLate shop with cashier + manager coverage
Rare Mochi PackRare Snack LicenseS¥1,680¥720¥960MediumPremium aisle after restocker hire
Seasonal Sakura SodaDrink LicenseA¥1,100¥410¥690MediumEvent windows and daily reward boosts
Komachi Cookie BoxDrink LicenseA¥920¥340¥580MediumMid markup with stable traffic
Ichiban Ramen CupBento LicenseB¥680¥260¥420LowFast sell-through basics
Konbini OnigiriBento LicenseB¥420¥180¥240LowStarter daily profit loop

Japanese Supermarket Simulator Product License Database — July 2026 Strategy Notes

Browse licenses by cost, daily profit, value tier, stage, and payback in one reference table.

Mid-tier fast payback often beats premium license early — compare all columns, not just product value.

Cross-check daily profit against your actual sell-through.

Japanese Supermarket Simulator Product License Database FAQ

Mid-tier fast payback often beats premium license early — compare all columns, not just product value.

How to use, formula & example

Practical steps for Product License Database — what to enter, how results are calculated, and what to do next

How to use this tool

  1. Unlock the next Japanese Market license/product/floor only when your current shelves or income can support it.
  2. Prefer unlocks that raise throughput or margin you can already restock/staff.
  3. Skip prestige unlocks that create empty shelves or unused capacity.
  4. If stuck, answer this first: What does the Product License Database help with in Japanese Market?

Product License Database priority model

Next unlock ≈ highest payback that your staff/income can actually support

VariableMeaning
PaybackHow fast the unlock returns its cost in real sales/income
Support capacityRestock, staff, storage, or combat power already online
Opportunity costCash not spent on the current bottleneck upgrade
Stage fitMatches your current customer mix or content gate

Example: prestige unlock too early

Setup: A Japanese Market player buys a flashy unlock while shelves/staff cannot keep up.

Result: The prestige unlock sits idle while a cheaper throughput unlock would have printed sooner.

Takeaway: Unlock what you can run today, not what looks best on the list.

Common mistakes

  • Buying unlocks you cannot staff or restock.
  • Ignoring payback and chasing rarity.
  • Expanding floors/SKUs before fixing the live bottleneck.
  • Skipping common traps like: When should I open the Product License Database?

❓ Frequently Asked Questions

Common questions about Japanese Supermarket Simulator Product License Database

What does the Product License Database help with in Japanese Market?

Use the Product License Database to separate high-shelf-value unlocks from traps that look profitable on paper but restock too slowly in Japanese Market.

When should I open the Product License Database?

Open this data tool when Japanese Market checkout queues, empty shelves, license pacing, or expansion timing block your next unlock — not when you only want generic grind tips.

Are the Product License Database numbers exact in-game values?

Rows are comparison references built from public mechanics and patch notes. Treat them as planning order, then confirm critical unlocks in-game after Roblox updates.

What should I do after using the Product License Database?

Apply one recommendation in your next Japanese Market session, then check whether checkout speed, restock flow, or daily profit improved before opening the next related planner on this hub.

Methodology & Sources

Product License Database planning notes: Browse licenses by cost, daily profit, value tier, stage, and payback in one reference table. Mid-tier fast payback often beats premium license early — compare all columns, not just product value. Values are estimates for order-of-operations decisions — adjust after Roblox patches.

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