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Japanese Supermarket Simulator: Cashier vs Restocker ROI
Compare NPC cashier and restocker upgrades by bottleneck, time saved, daily profit, and payback.
calculatorEmployee ROICashierRestockerLast updated: May 27, 2026
4Staff Types
PaybackOutput
Quick Summary
Use this employee ROI planner to decide whether your next Japanese Supermarket Simulator hire should be a cashier, restocker, cleaner, or manager. It compares cost, time saved, daily profit, and bottleneck fit.
Japanese Supermarket Simulator Cashier vs Restocker ROI
Compare cashier and restocker value so your next employee fixes the real bottleneck.
Recommended Decision Rule
Best rule: set prices around sell-through first, then increase markup once spoilage and queue pressure are under control.
Suggested Price
¥166
Daily Revenue
¥12,453
Daily Profit
¥2,853
Sold Units
75
Pricing Read
¥2,853 / day
At 38% markup and 6% unsold stock, each product sells for ¥166. Lower the price if spoilage rises above 12%; raise it if shelves sell out too early.
License Unlock Order
| License | Unlocks | Cost | Daily Profit | Payback |
|---|---|---|---|---|
| Bento License | Early food shelf | ¥1,200 | +¥520 | 2.3 days |
| Drink License | Fridge products | ¥2,800 | +¥980 | 2.9 days |
| Rare Snack License | Higher margin shelf | ¥6,800 | +¥2,100 | 3.2 days |
| Premium Goods License | Late-game markup | ¥18,000 | +¥5,400 | 3.3 days |
Rare Products Value List
| Product License | Value Tier | Estimated Product Value | License Cost | Best Use |
|---|---|---|---|---|
| Premium Goods License | S+ | ¥1,900 | ¥18,000 | Late-game markup |
| Rare Snack License | S | ¥720 | ¥6,800 | Higher margin shelf |
| Drink License | A | ¥340 | ¥2,800 | Fridge products |
| Bento License | B | ¥180 | ¥1,200 | Early food shelf |
Shelf Layout Planner
| Layout | Shelves | Staff Coverage | Best For | Flow Score |
|---|---|---|---|---|
| Starter Aisle | 6 | 1 cashier | Low licenses and fast daily resets | 72/100 |
| Balanced Grocery | 12 | cashier + restocker | Food, drinks, and rare snacks | 86/100 |
| Premium Loop | 18 | 2 cashiers + restocker | Rare products and higher markups | 91/100 |
| Late Shop Grid | 24 | manager coverage | Multiple licenses and long sessions | 94/100 |
Use compact starter layouts until shelves sell out cleanly. Move to balanced aisles when the restocker can keep products available, then add checkout capacity before raising premium prices.
Cashier vs Restocker ROI
| Employee | Best For | Cost | Daily Profit | Time Saved | Payback |
|---|---|---|---|---|---|
| Restocker | Empty shelves and offline returns | ¥4,200 | +¥1,250 | 25 min/day | 3.4 days |
| Manager | Stores with multiple licenses | ¥12,000 | +¥3,100 | 42 min/day | 3.9 days |
| Cashier | Long queues and active selling | ¥3,500 | +¥850 | 18 min/day | 4.1 days |
| Cleaner | Customer flow consistency | ¥2,600 | +¥380 | 10 min/day | 6.8 days |
Selected employee hourly value: ¥3,000/hr saved. If shelves are empty, prioritize Restocker. If customers queue at checkout, prioritize Cashier.
📊 Data Source & Methodology
Planning estimates based on NPC cashier/restocker mechanics and store bottlenecks identified in the May 27 opportunity scan.
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Pricing Calculator
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License Unlock Order
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Product Unlock Order
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Shelf Layout Planner
Plan shelf count, aisle flow, staff coverage, and product mix before expanding your store layout.
Best Prices Guide
Find practical best prices by comparing markup, sell-through, unsold stock, and daily profit.
Rare Products Value List
Compare rare products, license costs, value tiers, staff needs, and payback before filling premium shelves.
Staff Hiring Order
Choose cashier, restocker, cleaner, or manager hires by bottleneck, daily profit, and payback time.
Product License Database
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Daily Rewards Guide
Plan Japanese Supermarket Simulator daily rewards around shop level, open-store timing, staff bottlenecks, and next unlock goals.
All Active Codes
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