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Japanese Supermarket Simulator: Product Unlock Order

Choose the best Japanese Supermarket Simulator product unlock order by cost, product value, staff fit, and payback.

guideProduct UnlocksRare ProductsPaybackLast updated: May 29, 2026
UnlocksIntent
May 29Updated

Quick Summary

Use this Japanese Supermarket Simulator product unlock order before buying another product line. The safest route is to unlock products that pay back quickly and fit your current cashier, restocker, and shelf capacity instead of rushing the most expensive rare product.

Japanese Supermarket Simulator Product Unlock Order

Rank product unlocks by payback, staff readiness, product value, and sell-through risk.

Recommended Decision Rule

Best rule: unlock products by payback and staff fit. Buy premium rare products only after your cashiers, restockers, and shelf layout can keep them moving.

Suggested Price
¥166
Daily Revenue
¥12,453
Daily Profit
¥2,853
Sold Units
75
Pricing Read
¥2,853 / day
At 38% markup and 6% unsold stock, each product sells for ¥166. Lower the price if spoilage rises above 12%; raise it if shelves sell out too early.

License Unlock Order

LicenseUnlocksCostDaily ProfitPayback
Bento LicenseEarly food shelf¥1,200+¥5202.3 days
Drink LicenseFridge products¥2,800+¥9802.9 days
Rare Snack LicenseHigher margin shelf¥6,800+¥2,1003.2 days
Premium Goods LicenseLate-game markup¥18,000+¥5,4003.3 days

Rare Products Value List

Product LicenseValue TierEstimated Product ValueLicense CostBest Use
Premium Goods LicenseS+¥1,900¥18,000Late-game markup
Rare Snack LicenseS¥720¥6,800Higher margin shelf
Drink LicenseA¥340¥2,800Fridge products
Bento LicenseB¥180¥1,200Early food shelf

Shelf Layout Planner

LayoutShelvesStaff CoverageBest ForFlow Score
Starter Aisle61 cashierLow licenses and fast daily resets72/100
Balanced Grocery12cashier + restockerFood, drinks, and rare snacks86/100
Premium Loop182 cashiers + restockerRare products and higher markups91/100
Late Shop Grid24manager coverageMultiple licenses and long sessions94/100
Use compact starter layouts until shelves sell out cleanly. Move to balanced aisles when the restocker can keep products available, then add checkout capacity before raising premium prices.

Cashier vs Restocker ROI

EmployeeBest ForCostDaily ProfitTime SavedPayback
RestockerEmpty shelves and offline returns¥4,200+¥1,25025 min/day3.4 days
ManagerStores with multiple licenses¥12,000+¥3,10042 min/day3.9 days
CashierLong queues and active selling¥3,500+¥85018 min/day4.1 days
CleanerCustomer flow consistency¥2,600+¥38010 min/day6.8 days
Selected employee hourly value: ¥3,000/hr saved. If shelves are empty, prioritize Restocker. If customers queue at checkout, prioritize Cashier.

❓ Frequently Asked Questions

Common questions about Japanese Supermarket Simulator Product Unlock Order

What product should I unlock first in Japanese Supermarket Simulator?

Unlock the product with the shortest payback that your shelves and staff can support. Early food and drink licenses often beat premium rare products until restocking and checkout are stable.

Are rare products worth unlocking early?

Rare products can be strong, but they are risky early if they sell slowly or create staff bottlenecks. Compare payback before buying the highest-value product.

📊 Data Source & Methodology

Created from the May 29 opportunity scan, which called out product unlock order as a clean Japanese Supermarket Simulator long-tail page around products, prices, cashiers, restockers, and rare unlocks.

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