Japanese Supermarket Simulator: Product Unlock Order
Choose the best Japanese Supermarket Simulator product unlock order by cost, product value, staff fit, and payback.
Quick Summary
Use this Japanese Supermarket Simulator product unlock order before buying another product line. The safest route is to unlock products that pay back quickly and fit your current cashier, restocker, and shelf capacity instead of rushing the most expensive rare product.
Japanese Supermarket Simulator Product Unlock Order
Rank product unlocks by payback, staff readiness, product value, and sell-through risk.
Recommended Decision Rule
Best rule: unlock products by payback and staff fit. Buy premium rare products only after your cashiers, restockers, and shelf layout can keep them moving.
License Unlock Order
| License | Unlocks | Cost | Daily Profit | Payback |
|---|---|---|---|---|
| Bento License | Early food shelf | ¥1,200 | +¥520 | 2.3 days |
| Drink License | Fridge products | ¥2,800 | +¥980 | 2.9 days |
| Rare Snack License | Higher margin shelf | ¥6,800 | +¥2,100 | 3.2 days |
| Premium Goods License | Late-game markup | ¥18,000 | +¥5,400 | 3.3 days |
Rare Products Value List
| Product License | Value Tier | Estimated Product Value | License Cost | Best Use |
|---|---|---|---|---|
| Premium Goods License | S+ | ¥1,900 | ¥18,000 | Late-game markup |
| Rare Snack License | S | ¥720 | ¥6,800 | Higher margin shelf |
| Drink License | A | ¥340 | ¥2,800 | Fridge products |
| Bento License | B | ¥180 | ¥1,200 | Early food shelf |
Shelf Layout Planner
| Layout | Shelves | Staff Coverage | Best For | Flow Score |
|---|---|---|---|---|
| Starter Aisle | 6 | 1 cashier | Low licenses and fast daily resets | 72/100 |
| Balanced Grocery | 12 | cashier + restocker | Food, drinks, and rare snacks | 86/100 |
| Premium Loop | 18 | 2 cashiers + restocker | Rare products and higher markups | 91/100 |
| Late Shop Grid | 24 | manager coverage | Multiple licenses and long sessions | 94/100 |
Cashier vs Restocker ROI
| Employee | Best For | Cost | Daily Profit | Time Saved | Payback |
|---|---|---|---|---|---|
| Restocker | Empty shelves and offline returns | ¥4,200 | +¥1,250 | 25 min/day | 3.4 days |
| Manager | Stores with multiple licenses | ¥12,000 | +¥3,100 | 42 min/day | 3.9 days |
| Cashier | Long queues and active selling | ¥3,500 | +¥850 | 18 min/day | 4.1 days |
| Cleaner | Customer flow consistency | ¥2,600 | +¥380 | 10 min/day | 6.8 days |
❓ Frequently Asked Questions
Common questions about Japanese Supermarket Simulator Product Unlock Order
What product should I unlock first in Japanese Supermarket Simulator?
Unlock the product with the shortest payback that your shelves and staff can support. Early food and drink licenses often beat premium rare products until restocking and checkout are stable.
Are rare products worth unlocking early?
Rare products can be strong, but they are risky early if they sell slowly or create staff bottlenecks. Compare payback before buying the highest-value product.
📊 Data Source & Methodology
Created from the May 29 opportunity scan, which called out product unlock order as a clean Japanese Supermarket Simulator long-tail page around products, prices, cashiers, restockers, and rare unlocks.
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