Wizard Alchemy: Race Reroll Helper
Calculate the probability of landing your target race with N rerolls. See expected cost, should-I-stop advisor, and optimal reroll strategy based on current race.
Quick Summary
Calculate the exact probability of landing any target race in Wizard Alchemy within N rerolls. Input your current race and desired race, and this tool shows your cumulative probability, expected reroll cost, and whether you should keep rerolling or stop. Thestrals (1% drop rate) requires roughly 230 rerolls for a 90% chance — plan your reroll budget before spending.
✅ YES — Reroll now!
Current: Human (D) → Target: Thestrals (S)
Chance with 20 rerolls
18.2%
Expected rerolls needed
100
Race rarity
1%
Probability by Reroll Count
All 10 Races — Quick Reference
Race Reroll Facts
Codes RELEASE, WIZARD, 20kMembers, and 17kCCU give 20 Race Rerolls total. Redeem all before rolling.
1 in 100 chance per roll. With 20 rerolls, you have an 18.2% chance of getting it. Keep rolling.
Stellar Ambassador (4%) or Death Eater (10%) are excellent stopping points if you don't hit Thestrals.
Your starter race (Human) has absolutely no bonuses. Reroll it immediately — any other race is better.
Reroll Strategy
With only 20 free rerolls, getting Thestrals (1%) is unlikely (18%). Stop at any A-tier race and save remaining rerolls for future codes.
If you get Fiendish Demon (Fire), commit to Fire spells. Ice Crystal → Frost Thorns. Death Eater → Night Wraith. Element matching multiplies damage.
After choosing your race, match your Elemental Shard usage. Death Eater + Dark Shard = maximum Night Wraith chance.
Each reroll is independent. Past results don't affect future rolls. Don't chase after 30+ rerolls — the probability barely improves.
Wizard Alchemy Race Reroll Guide
Race rerolling is one of the most important early-game decisions in Wizard Alchemy. Your race determines your passive buffs, element bonuses, and long-term build synergy. With 20 free rerolls from codes, you have limited attempts to get a good race.
The math is straightforward: each reroll has a fixed probability based on the target race's rarity. Thestrals (1%) requires an average of 100 rerolls, meaning your 20 free rerolls give you about an 18% chance. Stellar Ambassador (4%) needs only 25 on average, making it a much more realistic target.
Our recommendation: reroll until you hit A-tier (Stellar Ambassador, Death Eater, Fiendish Demon, or Ice Crystal). If you hit S-tier (Thestrals), stop immediately. If you run out of rerolls at B-tier (Werewolf), that's an acceptable temporary stop — future codes will give more rerolls.
Reroll FAQ
📊 Data Source & Methodology
Potion data, race stats, and material drops sourced from in-game testing on the latest Wizard Alchemy patch. Boss HP and timing data verified through frame-by-frame analysis.
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