Universal Tower Defense X: Unit Value List
UTDX value list with unit value scores, demand, trend, stability, rarity, obtain method, best use case, and trade notes.
Quick Summary
UTDX value list updated June 10, 2026. First Emperor (Greatest), Joyful Captain, King Sailor (Unrivaled), and Underworld God (Death) lead the value board, but Farm and Support units can still be important because team value is not only raw DPS. The table gives each unit a transparent value score based on DPS, rarity, obtain method, role value, demand, stability, and trade notes.
Verification Notes
Inputs, formulas, and recommendations should be rechecked when the Roblox experience receives a gameplay update.
Quick Answer
The highest-value UTDX units are First Emperor (Greatest), Joyful Captain, King Sailor (Unrivaled), and Underworld God (Death). This value list uses a transparent score based on DPS, rarity, obtain difficulty, role value, demand, and trade stability. It is a decision guide, not a guaranteed live market price.
UTDX Unit Value List
| Rank | Unit | Value | Tier | Demand | Trend | Stability | Best For | Trade Notes |
|---|---|---|---|---|---|---|---|---|
| #1 | Enlightened God (Holy) Support - Bleach | 179 | S+ | Very High | Stable | Speculative | Team buffs, crowd-control, utility slots | Premium value. Avoid trading away unless the other side has equal carry demand. |
| #2 | First Emperor (Greatest) DPS - One Piece | 166 | S++ | Very High | Rising | Speculative | Endgame carry, boss waves, Infinite pushing | Premium value. Avoid trading away unless the other side has equal carry demand. |
| #3 | King Sailor (Unrivaled) DPS - One Piece | 164 | S++ | Very High | Stable | Speculative | Endgame carry, boss waves, Infinite pushing | Premium value. Avoid trading away unless the other side has equal carry demand. |
| #4 | Underworld God (Death) DPS - Bleach | 163 | S++ | Very High | Stable | Speculative | Endgame carry, boss waves, Infinite pushing | Premium value. Avoid trading away unless the other side has equal carry demand. |
| #5 | Triple Threat (Unrivaled) DPS - One Piece | 162 | S+ | Very High | Stable | Speculative | Endgame carry, boss waves, Infinite pushing | Premium value. Avoid trading away unless the other side has equal carry demand. |
| #6 | Joyful Captain DPS - One Piece | 161 | S++ | Very High | Rising | Speculative | Endgame carry, boss waves, Infinite pushing | Premium value. Avoid trading away unless the other side has equal carry demand. |
| #7 | Dragon Warlord (Rage) DPS - One Piece | 156 | S+ | Very High | Rising | Speculative | Endgame carry, boss waves, Infinite pushing | Premium value. Avoid trading away unless the other side has equal carry demand. |
| #8 | Gluttonous Warlord (Despair) Support - One Piece | 151 | S | Very High | Rising | Speculative | Team buffs, crowd-control, utility slots | Good demand if the buyer needs this role or anime batch. |
| #9 | Sharpshooter King (Trapper) Support - One Piece | 146 | S | Very High | Rising | Speculative | Team buffs, crowd-control, utility slots | Good demand if the buyer needs this role or anime batch. |
| #10 | Mochi Pirate (Conqueror) Hybrid - One Piece | 143 | S | Very High | Rising | Speculative | Flexible story and legend teams | Good demand if the buyer needs this role or anime batch. |
| #11 | Migumen (Finale) Hybrid - Jujutsu Kaisen | 133 | S | High | Stable | Stable | Flexible story and legend teams | Good demand if the buyer needs this role or anime batch. |
| #12 | Ja'frey (Lightning) DPS - Jujutsu Kaisen | 132 | S | High | Stable | Stable | Late-game progression and hard stages | Good demand if the buyer needs this role or anime batch. |
| #13 | Quake Warlord (Destroyer) DPS - One Piece | 132 | S | High | Rising | Speculative | Late-game progression and hard stages | Good demand if the buyer needs this role or anime batch. |
| #14 | Jinoo (Shadow Monarch) DPS - Solo Leveling | 131 | S | High | Stable | Stable | Late-game progression and hard stages | Good demand if the buyer needs this role or anime batch. |
| #15 | Berserker (Enraged) DPS - Berserk | 122 | S | High | Stable | Volatile | Late-game progression and hard stages | Code availability can change perceived value quickly; check active codes first. |
| #16 | Dragon Guy (Silverite) DPS - Dragon Ball | 120 | S | High | Stable | Stable | Late-game progression and hard stages | Good demand if the buyer needs this role or anime batch. |
| #17 | Sasku (Chakra) Hybrid - Naruto | 111 | A | High | Stable | Stable | Flexible story and legend teams | Good demand if the buyer needs this role or anime batch. |
| #18 | Ultiorra (Oblivion) DPS - Bleach | 105 | A | High | Stable | Stable | Starter and mid-game damage | Good demand if the buyer needs this role or anime batch. |
| #19 | Kriatu (Cheater) DPS - Hunter x Hunter | 102 | A | Medium | Stable | Stable | Starter and mid-game damage | Good demand if the buyer needs this role or anime batch. |
| #20 | Fallen Prince (Ruthless) DPS - Dragon Ball | 100 | A | Medium | Stable | Stable | Starter and mid-game damage | Good demand if the buyer needs this role or anime batch. |
| #21 | Cyborg (Fearless) DPS - One Punch Man | 98 | A | Medium | Stable | Stable | Starter and mid-game damage | Treat as add-on value unless it fills a specific roster gap. |
| #22 | Footballer (Ego) DPS - Blue Lock | 92 | A | Medium | Stable | Stable | Starter and mid-game damage | Treat as add-on value unless it fills a specific roster gap. |
| #23 | Pebble Support - One Punch Man | 87 | B | Medium | Stable | Stable | Team buffs, crowd-control, utility slots | Treat as add-on value unless it fills a specific roster gap. |
| #24 | Ruka Hybrid - Naruto | 86 | B | Medium | Stable | Stable | Flexible story and legend teams | Treat as add-on value unless it fills a specific roster gap. |
| #25 | Ace Hybrid - One Piece | 76 | B | Medium | Stable | Volatile | Flexible story and legend teams | Code availability can change perceived value quickly; check active codes first. |
| #26 | Greybeard DPS - One Piece | 72 | B | Medium | Stable | Stable | Starter and mid-game damage | Treat as add-on value unless it fills a specific roster gap. |
| #27 | Garu DPS - One Punch Man | 59 | B | Low | Stable | Stable | Starter and mid-game damage | Treat as add-on value unless it fills a specific roster gap. |
| #28 | Speed Wagon Farm - JoJo | 48 | C | High | Stable | Stable | Economy, early placements, upgrade tempo | Low DPS but high practical value because every serious team needs economy. |
| #29 | Bulma Farm - Dragon Ball | 48 | C | Low | Stable | Stable | Economy, early placements, upgrade tempo | Low DPS but high practical value because every serious team needs economy. |
| #30 | Laffy DPS - One Piece | 41 | C | Low | Falling | Stable | Starter and mid-game damage | Treat as add-on value unless it fills a specific roster gap. |
Value Highlights
Premium Demand
Enlightened God (Holy) (179), First Emperor (Greatest) (166), King Sailor (Unrivaled) (164), Underworld God (Death) (163), Triple Threat (Unrivaled) (162), Joyful Captain (161)
Rising Watchlist
First Emperor (Greatest) (Rising), Joyful Captain (Rising), Dragon Warlord (Rage) (Rising), Gluttonous Warlord (Despair) (Rising), Sharpshooter King (Trapper) (Rising), Mochi Pirate (Conqueror) (Rising)
Accessible Value
Berserker (Enraged) via Codes (WeLoveBerserker!), Pebble via Story Drop, Ruka via Story Drop, Ace via Codes / Story, Greybeard via Story Drop, Speed Wagon via Starter
Role Rule
Do not compare value by DPS alone. Farm and Support units can be worth holding because they make a full team work.
How UTDX Values Are Calculated
DPS Score
The base power signal. High carry damage usually creates demand.
Rarity and Obtain Method
Unrivaled, Festival, Wano, and Legend units receive scarcity weight.
Role Demand
Farm, Support, Hybrid, and Debuff units can score higher when they solve team composition problems.
Stability
Code units, event units, and new banner units can move quickly, so trades need more caution.
UTDX Value FAQ
Is this a live trading market?
No. It is a structured value score for decision-making. Always verify current community demand before final trades.
Why do Farm units have value with low DPS?
Economy units can be worth more than their DPS because they fund upgrades.
Should I trade a top carry for several mid units?
Usually no unless those units fill urgent roster gaps. Premium carry demand is hard to replace.
What makes a value unstable?
Limited code access, new banner hype, event availability, and balance changes can all shift demand quickly.
📊 Data Source & Methodology
UTDX unit value scores derived from DPS, rarity, obtain method, role demand, trend, and stability signals reviewed June 10, 2026.
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