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Universal Tower Defense X: Unit Value List

UTDX value list with unit value scores, demand, trend, stability, rarity, obtain method, best use case, and trade notes.

dataUnit ValuesDemand TrendTrade NotesLast updated: June 10, 2026
All UnitsValue Scores
4 LevelsDemand
R/S/FTrend
IncludedTrade Notes

Quick Summary

UTDX value list updated June 10, 2026. First Emperor (Greatest), Joyful Captain, King Sailor (Unrivaled), and Underworld God (Death) lead the value board, but Farm and Support units can still be important because team value is not only raw DPS. The table gives each unit a transparent value score based on DPS, rarity, obtain method, role value, demand, stability, and trade notes.

Last verifiedJune 10, 2026
Patch/data passJune 10, 2026 public data pass
Accuracy levelSource reviewed

Verification Notes

Inputs, formulas, and recommendations should be rechecked when the Roblox experience receives a gameplay update.

Quick Answer

The highest-value UTDX units are First Emperor (Greatest), Joyful Captain, King Sailor (Unrivaled), and Underworld God (Death). This value list uses a transparent score based on DPS, rarity, obtain difficulty, role value, demand, and trade stability. It is a decision guide, not a guaranteed live market price.

Last updated: June 10, 2026. Use the trade calculator to compare two sides before accepting a deal.

UTDX Unit Value List

RankUnitValueTierDemandTrendStabilityBest ForTrade Notes
#1
Enlightened God (Holy)
Support - Bleach
179S+Very HighStableSpeculativeTeam buffs, crowd-control, utility slotsPremium value. Avoid trading away unless the other side has equal carry demand.
#2
First Emperor (Greatest)
DPS - One Piece
166S++Very HighRisingSpeculativeEndgame carry, boss waves, Infinite pushingPremium value. Avoid trading away unless the other side has equal carry demand.
#3
King Sailor (Unrivaled)
DPS - One Piece
164S++Very HighStableSpeculativeEndgame carry, boss waves, Infinite pushingPremium value. Avoid trading away unless the other side has equal carry demand.
#4
Underworld God (Death)
DPS - Bleach
163S++Very HighStableSpeculativeEndgame carry, boss waves, Infinite pushingPremium value. Avoid trading away unless the other side has equal carry demand.
#5
Triple Threat (Unrivaled)
DPS - One Piece
162S+Very HighStableSpeculativeEndgame carry, boss waves, Infinite pushingPremium value. Avoid trading away unless the other side has equal carry demand.
#6
Joyful Captain
DPS - One Piece
161S++Very HighRisingSpeculativeEndgame carry, boss waves, Infinite pushingPremium value. Avoid trading away unless the other side has equal carry demand.
#7
Dragon Warlord (Rage)
DPS - One Piece
156S+Very HighRisingSpeculativeEndgame carry, boss waves, Infinite pushingPremium value. Avoid trading away unless the other side has equal carry demand.
#8
Gluttonous Warlord (Despair)
Support - One Piece
151SVery HighRisingSpeculativeTeam buffs, crowd-control, utility slotsGood demand if the buyer needs this role or anime batch.
#9
Sharpshooter King (Trapper)
Support - One Piece
146SVery HighRisingSpeculativeTeam buffs, crowd-control, utility slotsGood demand if the buyer needs this role or anime batch.
#10
Mochi Pirate (Conqueror)
Hybrid - One Piece
143SVery HighRisingSpeculativeFlexible story and legend teamsGood demand if the buyer needs this role or anime batch.
#11
Migumen (Finale)
Hybrid - Jujutsu Kaisen
133SHighStableStableFlexible story and legend teamsGood demand if the buyer needs this role or anime batch.
#12
Ja'frey (Lightning)
DPS - Jujutsu Kaisen
132SHighStableStableLate-game progression and hard stagesGood demand if the buyer needs this role or anime batch.
#13
Quake Warlord (Destroyer)
DPS - One Piece
132SHighRisingSpeculativeLate-game progression and hard stagesGood demand if the buyer needs this role or anime batch.
#14
Jinoo (Shadow Monarch)
DPS - Solo Leveling
131SHighStableStableLate-game progression and hard stagesGood demand if the buyer needs this role or anime batch.
#15
Berserker (Enraged)
DPS - Berserk
122SHighStableVolatileLate-game progression and hard stagesCode availability can change perceived value quickly; check active codes first.
#16
Dragon Guy (Silverite)
DPS - Dragon Ball
120SHighStableStableLate-game progression and hard stagesGood demand if the buyer needs this role or anime batch.
#17
Sasku (Chakra)
Hybrid - Naruto
111AHighStableStableFlexible story and legend teamsGood demand if the buyer needs this role or anime batch.
#18
Ultiorra (Oblivion)
DPS - Bleach
105AHighStableStableStarter and mid-game damageGood demand if the buyer needs this role or anime batch.
#19
Kriatu (Cheater)
DPS - Hunter x Hunter
102AMediumStableStableStarter and mid-game damageGood demand if the buyer needs this role or anime batch.
#20
Fallen Prince (Ruthless)
DPS - Dragon Ball
100AMediumStableStableStarter and mid-game damageGood demand if the buyer needs this role or anime batch.
#21
Cyborg (Fearless)
DPS - One Punch Man
98AMediumStableStableStarter and mid-game damageTreat as add-on value unless it fills a specific roster gap.
#22
Footballer (Ego)
DPS - Blue Lock
92AMediumStableStableStarter and mid-game damageTreat as add-on value unless it fills a specific roster gap.
#23
Pebble
Support - One Punch Man
87BMediumStableStableTeam buffs, crowd-control, utility slotsTreat as add-on value unless it fills a specific roster gap.
#24
Ruka
Hybrid - Naruto
86BMediumStableStableFlexible story and legend teamsTreat as add-on value unless it fills a specific roster gap.
#25
Ace
Hybrid - One Piece
76BMediumStableVolatileFlexible story and legend teamsCode availability can change perceived value quickly; check active codes first.
#26
Greybeard
DPS - One Piece
72BMediumStableStableStarter and mid-game damageTreat as add-on value unless it fills a specific roster gap.
#27
Garu
DPS - One Punch Man
59BLowStableStableStarter and mid-game damageTreat as add-on value unless it fills a specific roster gap.
#28
Speed Wagon
Farm - JoJo
48CHighStableStableEconomy, early placements, upgrade tempoLow DPS but high practical value because every serious team needs economy.
#29
Bulma
Farm - Dragon Ball
48CLowStableStableEconomy, early placements, upgrade tempoLow DPS but high practical value because every serious team needs economy.
#30
Laffy
DPS - One Piece
41CLowFallingStableStarter and mid-game damageTreat as add-on value unless it fills a specific roster gap.

Value Highlights

Premium Demand

Enlightened God (Holy) (179), First Emperor (Greatest) (166), King Sailor (Unrivaled) (164), Underworld God (Death) (163), Triple Threat (Unrivaled) (162), Joyful Captain (161)

Rising Watchlist

First Emperor (Greatest) (Rising), Joyful Captain (Rising), Dragon Warlord (Rage) (Rising), Gluttonous Warlord (Despair) (Rising), Sharpshooter King (Trapper) (Rising), Mochi Pirate (Conqueror) (Rising)

Accessible Value

Berserker (Enraged) via Codes (WeLoveBerserker!), Pebble via Story Drop, Ruka via Story Drop, Ace via Codes / Story, Greybeard via Story Drop, Speed Wagon via Starter

Role Rule

Do not compare value by DPS alone. Farm and Support units can be worth holding because they make a full team work.

How UTDX Values Are Calculated

DPS Score

The base power signal. High carry damage usually creates demand.

Rarity and Obtain Method

Unrivaled, Festival, Wano, and Legend units receive scarcity weight.

Role Demand

Farm, Support, Hybrid, and Debuff units can score higher when they solve team composition problems.

Stability

Code units, event units, and new banner units can move quickly, so trades need more caution.

UTDX Value FAQ

Is this a live trading market?

No. It is a structured value score for decision-making. Always verify current community demand before final trades.

Why do Farm units have value with low DPS?

Economy units can be worth more than their DPS because they fund upgrades.

Should I trade a top carry for several mid units?

Usually no unless those units fill urgent roster gaps. Premium carry demand is hard to replace.

What makes a value unstable?

Limited code access, new banner hype, event availability, and balance changes can all shift demand quickly.

📊 Data Source & Methodology

UTDX unit value scores derived from DPS, rarity, obtain method, role demand, trend, and stability signals reviewed June 10, 2026.

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