Japanese Supermarket Simulator: Product License Database
Browse product licenses by cost, daily profit, value tier, unlock type, and pa
Quick Summary
Use the Product License Database to separate high-shelf-value unlocks from traps that look profitable on paper but restock too slowly in Japanese Market. Browse product licenses by cost, daily profit, value tier, unlock type, and pa. Run a Japanese supermarket on Roblox: set prices, unlock rare products, hire NPC cashiers and restockers, and level up your shop each day.
Verification Notes
Inputs, formulas, and recommendations should be rechecked when the Roblox experience receives a gameplay update.
Japanese Supermarket Simulator Product License Database
Browse licenses by cost, daily profit, value tier, stage, and payback in one reference table.
Recommended Decision Rule
Mid-tier fast payback often beats premium license early — compare all columns, not just product value.
Page-Specific Strategy
- Database view: sort by payback for unlock order planning.
- Cross-check daily profit against your actual sell-through.
- Re-verify after Roblox balance patches or daily reward updates.
Full License Database
| License | Stage | Unlocks | Cost | Daily Profit | Payback |
|---|---|---|---|---|---|
| Bento License | Starter | Early food shelf | ¥1,200 | +¥520 | 2.3 days |
| Drink License | Early | Fridge products | ¥2,800 | +¥980 | 2.9 days |
| Rare Snack License | Mid | Higher margin shelf | ¥6,800 | +¥2,100 | 3.2 days |
| Premium Goods License | Late | Late-game markup | ¥18,000 | +¥5,400 | 3.3 days |
Rare Products Value List
| Product | License | Tier | Sell Price | Unit Cost | Margin | Spoilage Risk | Best For |
|---|---|---|---|---|---|---|---|
| Limited Wagyu Bento | Premium Goods License | S+ | ¥4,200 | ¥1,900 | ¥2,300 | High | Late shop with cashier + manager coverage |
| Rare Mochi Pack | Rare Snack License | S | ¥1,680 | ¥720 | ¥960 | Medium | Premium aisle after restocker hire |
| Seasonal Sakura Soda | Drink License | A | ¥1,100 | ¥410 | ¥690 | Medium | Event windows and daily reward boosts |
| Komachi Cookie Box | Drink License | A | ¥920 | ¥340 | ¥580 | Medium | Mid markup with stable traffic |
| Ichiban Ramen Cup | Bento License | B | ¥680 | ¥260 | ¥420 | Low | Fast sell-through basics |
| Konbini Onigiri | Bento License | B | ¥420 | ¥180 | ¥240 | Low | Starter daily profit loop |
Japanese Supermarket Simulator Product License Database — June 2026 Strategy Notes
Browse licenses by cost, daily profit, value tier, stage, and payback in one reference table.
Mid-tier fast payback often beats premium license early — compare all columns, not just product value.
Cross-check daily profit against your actual sell-through.
Japanese Supermarket Simulator Product License Database FAQ
❓ Frequently Asked Questions
Common questions about Japanese Supermarket Simulator Product License Database
What does the Product License Database help with in Japanese Market?
Use the Product License Database to separate high-shelf-value unlocks from traps that look profitable on paper but restock too slowly in Japanese Market.
When should I open the Product License Database?
Open this data tool when Japanese Market checkout queues, empty shelves, license pacing, or expansion timing block your next unlock — not when you only want generic grind tips.
Are the Product License Database numbers exact in-game values?
Rows are comparison references built from public mechanics and patch notes. Treat them as planning order, then confirm critical unlocks in-game after Roblox updates.
What should I do after using the Product License Database?
Apply one recommendation in your next Japanese Market session, then check whether checkout speed, restock flow, or daily profit improved before opening the next related planner on this hub.
Methodology & Sources
Product License Database planning notes: Browse licenses by cost, daily profit, value tier, stage, and payback in one reference table. Mid-tier fast payback often beats premium license early — compare all columns, not just product value. Values are estimates for order-of-operations decisions — adjust after Roblox patches.
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