Anime Fighting Simulator: Endless: Class Progression Guide
All 27 classes with unlock requirements, Yen/min income, and the optimal upgrade path from Fighter to Ultra Instin
Quick Summary
The Class Progression Guide lines up cost, daily return, and restock friction for AFS Endless so expensive unlocks do not drain early cash. All 27 classes with unlock requirements, Yen/min income, and the optimal upgrade path from Fighter to Ultra Instin. Champion multipliers, class stats, and boss data sourced from in-game testing and the AFSE community wiki. Train 6 stats, collect Champions via Gacha, obtain Fruits/Stands/Grimoires, battle Bosses across multiple islands.
Verification Notes
Inputs, formulas, and recommendations should be rechecked when the Roblox experience receives a gameplay update.
Optimal Upgrade Path
All 27 Classes â Complete Data
| # | Class | Tier | Cost | Stat Req | Yen/min | Yen/hr |
|---|---|---|---|---|---|---|
| 1 | ðĨ Fighter | Starter | 0 | 0 | 10 | 600 |
| 2 | ðĨ Martial Artist | Common | 500 | 100 | 18 | 1,080 |
| 3 | âïļ Warrior | Common | 1.5K | 500 | 25 | 1,500 |
| 4 | ðĄïļ Swordsman | Common | 5K | 2K | 35 | 2,100 |
| 5 | ðĨ· Ninja | Uncommon | 15K | 5K | 50 | 3,000 |
| 6 | ðĄïļ Assassin | Uncommon | 50K | 15K | 75 | 4,500 |
| 7 | ð§ Mage | Uncommon | 100K | 50K | 100 | 6,000 |
| 8 | ðĨ Shinobi | Rare | 250K | 100K | 150 | 9,000 |
| 9 | âĐïļ Samurai | Rare | 500K | 250K | 220 | 13,200 |
| 10 | ðīââ ïļ Pirate | Rare | 1M | 500K | 450 | 27,000 |
| 11 | â Captain | Epic | 2.5M | 1M | 650 | 39,000 |
| 12 | ðïļ Admiral | Epic | 5M | 2.5M | 900 | 54,000 |
| 13 | ðŦ Saiyan | Epic | 10M | 5M | 1,200 | 72,000 |
| 14 | ⥠Super Saiyan | Legendary | 25M | 10M | 1,800 | 108,000 |
| 15 | ðđ Demon | Legendary | 50M | 25M | 3,000 | 180,000 |
| 16 | ð Shinigami | Legendary | 100M | 50M | 4,500 | 270,000 |
| 17 | ðŧ Hollow | Mythic | 250M | 100M | 7,500 | 450,000 |
| 18 | ðĶī Arrancar | Mythic | 500M | 250M | 10,000 | 600,000 |
| 19 | ðđ Quincy | Mythic | 1B | 500M | 15,000 | 900,000 |
| 20 | âïļ Soul Reaper | Divine | 2.5B | 1B | 20,000 | 1,200,000 |
| 21 | ðĄïļ Espada | Divine | 5B | 2.5B | 25,000 | 1,500,000 |
| 22 | ð Vizard | Divine | 10B | 5B | 30,000 | 1,800,000 |
| 23 | ðĶļ Hero | Transcendent | 25B | 10B | 35,000 | 2,100,000 |
| 24 | ðĶđ Villain | Transcendent | 50B | 25B | 38,000 | 2,280,000 |
| 25 | ðŪ Hakaishin | Transcendent | 100B | 50B | 42,000 | 2,520,000 |
| 26 | ðž Angel | Godly | 250B | 100B | 46,000 | 2,760,000 |
| 27 | ð Ultra Instinct | Godly | 500B | 500B | 50,000 | 3,000,000 |
Class Milestones
The first major income breakpoint at 450 Yen/min. Reaching Pirate should be every new player's first goal â it enables faster progression to everything else.
1,200 Yen/min marks the transition to mid-game. At this income level, class upgrades start becoming more manageable.
15,000 Yen/min is the gateway to endgame. The stat requirements (500M) make this a major milestone.
The final class at 50,000 Yen/min. Costs 500B and requires 500B stats. The ultimate achievement.
Class Rush Strategy
Buy every class in order. The income gains compound â skipping even one class slows your total progression.
Classes 1-10 can be rushed in a few hours with AFK. Set up autoclicker training and let the Yen accumulate while your stats grow.
Many classes gate on stats, not just Yen. Always train stats in parallel so you're ready to buy the next class the moment you can afford it.
A 4x Yen GamePass cuts your class progression time by 75%. The investment pays for itself within the first day of play.
AFSE Class System Explained
The Class system is the backbone of Anime Fighting Simulator: Endless' economy. Your Class determines your passive Yen income, which funds everything from stat training to Champion pulls. There are 27 Classes total, creating a clear progression path from Fighter to Ultra Instinct.
Each Class requires both Yen and specific stat milestones to unlock, purchased from the Wukong NPC in the spawn building. The income scaling is exponential â Ultra Instinct earns 5,000x more than Fighter. This means early Class upgrades have the highest ROI: upgrading from Fighter (10/min) to Pirate (450/min) is a 45x income increase.
The total Yen investment to reach Ultra Instinct is approximately 940 billion Yen. At maximum income (50K/min with Ultra Instinct), earning this back takes about 13 days of continuous play. This demonstrates why GamePass multipliers and early optimization are so critical.
Class FAQ
â Frequently Asked Questions
Common questions about Anime Fighting Simulator: Endless Class Progression Guide
What does the Class Progression Guide help with in AFS Endless?
The Class Progression Guide lines up cost, daily return, and restock friction for AFS Endless so expensive unlocks do not drain early cash.
When should I open the Class Progression Guide?
Open this data tool when AFS Endless stat growth, gacha budget, class unlocks, or boss requirements stall your next rebirth or training step.
Are the Class Progression Guide numbers exact in-game values?
Rows are comparison references built from public mechanics and patch notes. Treat them as planning order, then confirm critical unlocks in-game after Roblox updates.
What should I do after using the Class Progression Guide?
Spend one training block or currency pull based on the Class Progression Guide, then recheck stats, class unlocks, or boss readiness before moving to the next AFS Endless planner.
Methodology & Sources
Champion multipliers, class stats, and boss data sourced from in-game testing and the AFSE community wiki. Gacha rates confirmed by developer announcements.
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